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Resource Gathering - Version 9 vs Version 10
Aug 18, 2026, 03:10 AM
Added the diamond tool tier above iron; Removed an unsourced statement about developer acknowledgement; Replaced images that did not show the subject of this page; Removed an image that did not show the subject of this page; Rewrote image descriptions to match what each picture actually shows
Aug 18, 2026, 03:11 AM
Removed duplicate in-body wikilinks
11Overview2233Resource gathering is the foundation of all other systems in Solarpunk. Players collect raw materials from the floating islands and process them into tools, building materials, and components. Gathering methods range from manual mining with a Pickaxe to automated extraction with drills.445566Resource Types7788ResourceSourceHow to obtainSandBrown rocks (sandstone)Mine with PickaxeStoneGreen rocks (stone with moss)Mine with Pickaxe at dedicated spotsIronSmall iron outcropsMine scattered deposits throughout islandsWoodTreesChop with AxeClayVarious miningObtained randomly alongside other materialsCottonFarmingGrow and harvest from planted seedsAlgaeMagnet FisherCollected automatically by the Automatic Magnet FisherTrufflesPigsDug up by pigs exploring the islandCopperMiningUsed alongside iron and glass in powered-device recipesGlassCrafted from sandBuilding material and a component in powered-device recipes99Rock Types10101111Solarpunk has visually distinct rock types that yield different materials:121213131414Brown rocks (sandstone): These lighter-colored rocks produce Sand when mined. Sand is used in crafting and is a component for glass building materials.Green rocks (stone with moss): These darker rocks with visible moss produce Stone. Stone is a basic material used across many recipes and building components.15151616Iron17171818Small iron outcrops are scattered throughout the world on various islands. Iron is not available from regular rock deposits; players must find these specific iron nodes. Iron tools are available in the full game (they were not included in the demo) and last significantly longer than their wooden counterparts. Diamond tools sit above iron as the longest-lasting tier.19192020Copper21212222Copper is a metal used in the electrical side of the game. It appears alongside iron and glass in the recipes built at the Energy Crafting Table, including the solar panel, so a copper supply is what gates a base's expansion into the energy system and automation.23232424Clay25252626Clay is obtained randomly alongside other materials while mining. There are no dedicated clay deposits; instead, clay appears as a secondary drop when gathering from various rock types. Clay is used in crafting recipes and as a component for brick building materials.27272828Truffles29293030Truffles are a unique resource that cannot be mined or farmed directly. They are exclusively obtained by raising pigs, which dig up truffles from the ground as they explore the island. This makes pigs a valuable animal to keep for access to this otherwise unobtainable resource.31313232Tool Durability33333434Tools in Solarpunk have a durability system. Each use of a tool reduces its durability until it breaks:35353636Wooden tools: Break quickly. Made from Sticks and Stones via quick craft. Expect to re-craft these frequently in the early game.Iron tools: Last significantly longer than wooden tools. Require iron, which is found at scattered outcrops. Available in the full game but not in the demo.37373838Tool durability was a point of feedback during playtests, with many testers noting that wooden tools break too quickly, leading to frequent trips back to the crafting menu.39394040Automated Gathering41414242As players progress, they can build automated machines to handle resource extraction:43434444Automatic Drill: Extracts resources from ground deposits without manual mining. No longer produces stone as a byproduct.Automatic Magnet Fisher: Collects algae from below the islands. Algae is used in advanced crafting recipes.45454646Both machines require power from the Energy System to operate.