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The three specialist colleges of Jixia Academy in Honor of Kings: World train students in Martial Arts, Arcane Arts, and Mechanics, forming the educational backbone of Primaera.
Ling is an Honor of Kings MOBA hero. He is NOT in the Honor of Kings: World S0 Season launch roster.
Zhao Yun is an Honor of Kings MOBA hero. He is NOT in the Honor of Kings: World S0 Season launch roster.
Di Xin (帝辛), historical King Zhou of Shang, is the Prologue tutorial boss of Honor of Kings: World's 27-chapter S0 main story. The fight is scripted and teaches basic combat mechanics before dropping the player into character creation.

Walkthrough for Honor of Kings: World Jixia Chapter 3 (闪耀的星辰): Wave Flow breakthrough, Frost Cloud Town, Cloud Fall bosses, and Dongfang Yao's resonance unlock.
Daji is an Honor of Kings MOBA hero. She is NOT in the Honor of Kings: World S0 Season launch roster.

Cangyun Valley (藏云谷) is a cloud-blanketed valley in the Cloud Fall Highlands where Chapter 3's Frenzied Blazing Pelt and Yunsheng boss encounters take place.
Guide to Dragon Spine, an endgame trial area formed from the skeletal remains of an ancient ruler in Honor of Kings: World.
Yuan Liu Level (元流等级) is Honor of Kings: World's account-wide player level. It gates main story chapters, unlocks systems, and advances the Boliu (波流) world breakthrough mechanic.
Yang Jian is an Honor of Kings MOBA hero. He has appeared on the official Honor of Kings: World hero data page but is NOT in the S0 Season launch roster.
Zhou Yu is an Honor of Kings MOBA hero. He is NOT in the Honor of Kings: World S0 Season launch roster.


Ningwu (凝武) is the hero-bound signature weapon progression system in Honor of Kings: World, one of the four Resonance pillars of power.

Dream Realm dungeons (梦境奇谭 / Mengjing Qitan) are the primary endgame gear farm in Honor of Kings: World, entered after the main story ends and stamina-gated for each run.
Deep dive into Jingpo (晶珀), Honor of Kings: World's premium currency: package prices, free earn rate, and what it buys.

MagicDawn (明朝) is Tencent's proprietary global-illumination and AI rendering pipeline layered on top of the game engine to power Honor of Kings: World's real-time lighting.

Jixia Chapter 6: When Stars Converge covers Luban's Heart Knot, the underwater puppet recovery route, a simplified Yuange Puppet rematch, Linghu in Huxiao Hall, and the Star Team Rally finale.
The Primal Flow is the innate combat style of the Child of the Primal Flow protagonist in Honor of Kings: World, accessed through the Flow Pathway (流脉) progression system.
The Mozi Arena is a martial contest venue within Jixia Academy in Honor of Kings: World, named after and built by the Sage Mozi.
The Jixia Star Team (稷下星之队) is the in-world adventuring squad of Jixia Academy, made up of Dongfang Yao, Sun Bin, Xi Shi, Meng Ya, and Master Lu Ban, and features as the central team in Honor of Kings: World's opening story.

The Talent System (天赋) in Honor of Kings: World is a third Resonance-specific customization layer that adds new moves, modifies release effects, or strengthens skill attributes.

Kun-Tour (鲲游) is Honor of Kings: World's story-driven exploration system, spread across the launch-map regions and serving as the primary source of materials for the Huanling summoning system.

Linghu is the Chapter 6 boss in Honor of Kings: World, fought inside Huxiao Hall after the Sun Bin route and the simplified Yuange Puppet rematch.
The Misty Marshes (云梦泽 Yunmengze) is a region in Honor of Kings: World with the richest lore on the official worldview portal, home to the Heavenly Tree, Sky Dome, Order of the Seers, and Donghuang's Omniscient rebels.
The Flow is the fundamental energy source in Honor of Kings: World, described as 'the origin of all energy.' It powers combat abilities, the Flowborn's style-copying powers, and shapes the world of Primaera.

Guide to the fast travel system in Honor of Kings: World, covering waypoint discovery, teleportation mechanics, and how fast travel connects to other traversal options.

Spirit-Casting Eight Pillars (铸灵八柱) is a trial landmark in the East Yunluo Highlands tied to Dongfang Yao's personal storyline.
Zhuangzi is an Honor of Kings MOBA hero AND one of the Three Sages of Jixia Academy in HoKW lore. He is NOT in the S0 Season launch roster as a playable Resonance.
The Hammer is the most powerful of the four weapon types available within the Primal Flow fighting style in Honor of Kings: World.
The Vulnerable (虚弱) state in Honor of Kings: World opens an 8-second damage window with +50% damage taken, triggered by depleting an enemy's posture bar.

Guide to mounts and traversal methods in Honor of Kings: World, including horses, hoverboards, gliders, and zip lines.
Donghuang (Donghuang Taiyi) is a Second Seer in Honor of Kings: World who mastered the Spell of Reincarnation and now leads the rebel Omniscient faction from Misty City.

The first post-launch hotfix for Honor of Kings: World, pushed on April 11, 2026 without downtime.
Loki (洛基) is the level 95 endgame weapon-quest boss in Honor of Kings: World, fought on an ice-themed northern European map.
Tencent SPARK 2025 was the April 22, 2025 Tencent Games Conference where Honor of Kings: World opened China pre-registration and showed a new gameplay demo.

Coverage of Honor of Kings: World's first public hands-on at Gamescom 2025 (August 20 to 24, Hall 9 Booth B040), featuring 4-player cooperative boss battles.

鲲游众梦 is a launch-window immersive storytelling event in Honor of Kings: World, rewarding the See You in Spring vehicle, ending May 20, 2026.
A perfect dodge in Honor of Kings: World grants invincibility frames, triggers a counter opportunity, and briefly slows time, rewarding frame-precise evasion.
Story-flavored side quests in Honor of Kings: World, distinct from Kun-Tour exploration