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Executioner - Version 14 vs Version 15
Apr 23, 2026, 06:04 PM
Shortened halberds class descriptor to 1 sentence with class-overview link
Apr 26, 2026, 02:12 AM
Correct talent-branch references: replace non-existent Strength/Agility/Precision/Mastery branches with the actual four-branch system (Crusher, Fencer, Marksman, Toughguy)
1122Overview3344Executioner is a Rare / Epic halberd-class melee weapon in Windrose. The blade of this halberd bears the memory of every criminal executed for the glory of the Spanish Crown.5566Halberds are two-handed polearms with long reach and high Pierce damage. See Halberds for the full class profile.7788At a Glance991010FieldValueWeapon ClassHalberdsRarityRare / EpicDamage365 CrudeScalingStrength (C at Rare, B at Epic)ATK (Item Level 15)380ATK (Level 1 crafted)100Stack Size1FlavorTakes their head off in one swing! Well... sometimes two.1111Effects12121313Rare and Epic variants share a base effect. Ascending the Rare to Epic at the Weaponsmith Workshop preserves the Rare effect and stacks an additional bonus on top.14141515TierEffectRareKilling enemies grants stacks of Decimation effect. Each stack increases your Critical Hit Chance by 10%, up to 30%.Epic (adds)While the Decimation effect is active, you gain Apathy effect granting 10% Damage Resistance.1616Crafting17171818Craft at the Weaponsmith Workshop (Level 1). Base recipe: Wood x10, Copper Ingot x7.19192020Ascension to Epic21212222Ascending the Rare variant at the Weaponsmith Workshop converts it into the Epic variant and unlocks the Epic bonus line. Ingredients: Executioner x1, Tumbaga Ingot x9. The ascension consumes the Rare weapon. See Tumbaga Ingot for sourcing notes and Upgrade System for the full ascension mechanic.23232424Upgrade Materials25252626Ingredients required per level when upgrading each variant at the Weaponsmith Workshop. Both Rare and Epic share the same per-level material costs.27272828VariantLevelsIngredientsRare2-5Copper Ingot x7, Wood x10Rare6Foothills Iron Ingot x4, Hardwood x6, Smithing Flux x3Rare7-10Foothills Iron Ingot x7, Hardwood x12, Smithing Flux x3Rare11Mire Metal Ingot x4, Hardwood x4, Smithing Flux x3Rare12-15Mire Metal Ingot x7, Hardwood x8, Smithing Flux x3Epic2-5Copper Ingot x7, Wood x10Epic6Foothills Iron Ingot x4, Hardwood x6, Smithing Flux x3Epic7-10Foothills Iron Ingot x7, Hardwood x12, Smithing Flux x3Epic11Mire Metal Ingot x4, Hardwood x4, Smithing Flux x3Epic12-15Mire Metal Ingot x7, Hardwood x8, Smithing Flux x32929How to Obtain30303131Dropped from Blackbeard pirate lieutenant chests and Spanish garrison caches.Spawns in later pirate fort rotations once the game world reaches the Mire Metal tier.32323333Loot Sources34343535Specific chests and drop locations currently listed on the live item card:36363737Chest SourceLocationChanceOld SkeletonAncient Grave1.0%3838Tactical Usage39394040Kill-chaining halberd. Mob-dense fights keep Decimation active, which means +30% Crit and the Epic's 10% Damage Resistance reinforcing each other. Weak in one-target boss fights compared to Plague Halberd or Sturdy Halberd.41414242Lead with dodges because halberds cannot Perfect Block. Long-reach pokes during enemy recovery frames are the bread-and-butter pattern; heavy swings are your punish tool when the enemy whiffs.43434444Talent Synergies454546-Strength-scaling weapons pull from the Strength and Mastery branches of the Talent System. Relevant picks include talents that boost Crude damage, two-handed melee damage, posture break on staggered enemies, and stamina-efficient heavy attacks. Strength weapons also pair well with the Crusher talent branch when it is available as a training option.46+Strength-scaling weapons pull from the Crusher branch of the Talent System, with Toughguy as a survivability complement. Relevant picks include talents that boost Crude damage, two-handed melee damage, posture break on staggered enemies, and stamina-efficient heavy attacks. Strength weapons also benefit from Toughguy talents like Stout Frame and Too Angry to Die that improve survivability during heavy-attack windows.47474848See the Talent System article for the current list of unlockable talents and their exact bonus values. Respeccing talents costs an in-game currency, so early-game branch commitments tend to lock in weapon pairings for the rest of the playthrough.49495050Comparison Within Class51515252Executioner sits alongside 3 other halberds on the current live index. Consider the alternatives:53535454Halberd: Uncommon, 340 Crude, Strength (B). no special effectPlague Halberd: Rare / Epic, 355 Crude, Strength (- at Rare, B at Epic). Dealing Damage grants you a stack of Plague Echoes effect. At 5 stacks, the special [F] attack becomes available.Sturdy Halberd: Rare / Epic, 370 Crude, Strength (A at Rare, S at Epic). Increases Critical Hit Chance by 10%.55555656See Also57575858Melee Weapons for the full melee index.Weapons for the cross-class roster.Halberds for the halberd category roster.Strength is this weapon's scaling attribute.Upgrade System covers Rare-to-Epic ascension with Tumbaga Ingot.Weaponsmith Workshop is the crafting and ascension station.Combat covers stamina, posture, and Perfect Block timing.