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The Collective - Version 3 vs Version 4
Sep 29, 2026, 12:11 AM
Add wikilinks to table cells (3 new links)
Sep 29, 2026, 12:11 AM
Linked the full Tesla Units name in tables (2026-09-29)
11The Collective is one of the three playable factions in D.O.R.F. Real-Time Strategic Conflict, alongside the Union of Imperial States and the Warband Tribes. Its subtitle on the official faction page is "The new world order", and the press kit calls it technologically sophisticated and mysterious.223344The game is unreleased as of September 2026. The details below come from the official lore, development updates and developer statements, and are subject to change.5566The Triple Consortium Label7788On the official faction page, the Collective's emblem is labelled "Triple Consortium". The July 2026 development update also refers to Consortium mobile bases that must deploy to operate, a description that matches the mobile base walkers the May 2026 update gave to the Collective. The faction page and the April 2026 faction video both still use the name the Collective. As of September 2026 the developers had not said whether Consortium is an older name, a formal name for the same faction, or a planned rename.991010Lore11111212According to the official faction description, the Collective began in the east as a series of private enterprises and local militias that rose from humble origins and merged into a single entity. This new state is now the single most advanced fighting force on the planet. It uses re-engineered technologies from the Old World to stay ahead of its rivals, and it expands quickly using enormous mobile refineries and walking structures, backed by what the description calls the best trained soldiers and pilots on the continent.13131414Within living memory its people were simple farmers and workers. With the rapid industrialization of its cities and its new military strength, the government has turned toward expansion, and the description suggests no rival power may be able to stop it.15151616An official video introducing the Collective was published on the official YouTube channel on April 6, 2026.17171818Playstyle19192020The developers' descriptions present the Collective as a faction built around mobile bases. The May 2026 development update describes mobile base walkers and mobile factories, and the July 2026 update says that Consortium mobile bases must deploy before they can operate, one of two reasons it gave (with deployable field artillery) for finishing the unit deploy logic that month. Because its structures move, the developers said Pipelines and Conveyor Lines would not even be practical for the Collective.21212222Power23232424Since the May 2026 rework, the Collective is the only faction that uses Power. It is not a true resource in the usual sense. Mobile power generators supply power to advanced Tesla Units and make nearby production structures more efficient. The developers described Power as a binary system: what matters is keeping a generator in range, not staying above a numerical threshold.25252626The Collective also uses Fuel. In June 2026 the developers confirmed that every faction will use Fuel because it is spent on units. The wider resource system is covered on Resources and Logistics.27272828Logistics29293030The Collective's supply system adapts the team's original Forklift concept to aircraft, to suit a base that walks. As described in the May 2026 update:31313232ElementPlanned RoleMobile logistics hubsSupply the mobile factories, using automated aerial drones to deliver resources between nearby facilities.Logistics walkersConstruct static defensive buildings such as walls, gates and turrets.Aircraft supply linesWhen logistics walkers are far apart, supply lines between them can be set up using larger aircraft, allowing the player to run several bases and outlying resource bases.Mobile power generatorsPower Tesla Units and boost nearby production while in range.3333Structures and Annexes34343535As of September 2026 no Collective factory names or Annex combinations had been published. The July 2026 update that introduced the Annex System gave examples only for the Empire and the Warband. How Annexes will work with mobile Collective factories had not been explained.36363737Named Units38383939The following units and unit types have been tied to the Collective in development updates. Unit statistics are placeholders, according to the developers. Units with no stated faction are listed on the Units page.40404141UnitWhat the Developers Have SaidTesla UnitsAdvanced units that need power from a mobile power generator.Mobile power generatorsSupply power to Tesla Units and improve efficiency in nearby production structures.Mobile base walkersMobile base structures described in May 2026; a July 2026 update says Consortium mobile bases must deploy to operate.Logistics walkersBuild walls, gates and turrets, and can be linked by aircraft supply lines.Mobile logistics hubsKeep mobile factories supplied.Aerial dronesAutomated drones that carry resources between nearby facilities.4242The faction lore also mentions enormous mobile refineries and walking structures, which fits the mobile base design, but specific refinery units had not been named as of September 2026.43434444Not Yet Confirmed45454646As of September 2026 the developers had not published the Collective's full roster, its tech tree, its factory names or any unit statistics, and had not explained the Consortium name. Its campaign story and characters also remained unannounced. Shared systems such as Veterancy, Support Powers and Naval Warfare apply to all factions and have their own pages.