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The Union of Imperial States, often called the Empire, is one of the three playable factions in D.O.R.F. Real-Time Strategic Conflict: a northern industrial power known for armor, artillery, rail lines and fortifications.
A roster of every unit the developers of D.O.R.F. Real-Time Strategic Conflict have named so far, with each unit's faction where it has been stated, plus the unit types they have promised.
How the planned economy of D.O.R.F. works: oil and Fuel, Materiel, Power, Authority and Recruits, and the physical logistics that carry resources from extraction to the factories.
The Warband Tribes are one of the three playable factions in D.O.R.F. Real-Time Strategic Conflict: scattered nomads, cults, pirates and motorized raiders planned around speed, stealth and underground supply tunnels.
The Collective is one of the three playable factions in D.O.R.F. Real-Time Strategic Conflict: an advanced eastern state that expands with mobile walking bases, aerial logistics and power-hungry Tesla Units.
The Annex system is the planned technology progression in D.O.R.F., where structures attached to factories unlock new units, variants and upgrades.
How combat and unit control are planned to work in D.O.R.F.: stances, the Command Wheel, tactical pause, weapon blocking, garrisons, capturing, fire, crushing, movement and repair.
The planned naval combat design for D.O.R.F., including the Destroyer's weapons, planned ship roles, the Warband's lighter navy, amphibious transport routes and naval logistics.
D.O.R.F. Real-Time Strategic Conflict is an isometric real-time strategy game for PC in development by DORFteam, with three factions and land, air and sea combat. As of September 2026 it has no announced release date.
The map editor, Lua scripting, modding plans and GPLv3 source code release planned for D.O.R.F., and what remains part of the paid game, based on developer statements through September 2026.
The faction campaigns, skirmish, multiplayer and other modes planned for D.O.R.F., along with demo plans, languages and control and display options, as stated by the developers through September 2026.
How terrain deformation, trenches, cliffs, bridges, water, biomes, weather, fire and map life are planned to work in D.O.R.F., based on developer statements through September 2026.
Support Powers in D.O.R.F. are planned off-map abilities such as airstrikes, reconnaissance flights and paradrops, bought per aircraft and lost if the planes are shot down.
The development of D.O.R.F. from its 2022 reveal to September 2026, covering the timeline, engine and art pipeline, Patreon and Kickstarter funding, the team, music credits and release estimates.
How veterancy is planned to work in D.O.R.F.: four ranks earned through kills, bonuses to combat stats, and experience held by vehicle crews rather than the vehicles themselves.