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Urdavah - Version 12 vs Version 13
Apr 27, 2026, 04:29 PM
Cleaned punctuation and AI-style phrasing (2026-04-27)
Apr 28, 2026, 02:12 AM
Updated article
11Overview2233Urdavah is an archway city and palace located in the Crimson Desert region, within the Tashkalp sub-region. Described as a grand structure rising from the desert sands, Urdavah is both a narrative set piece during Chapter 9 of the main story and a functional hub for research projects that unlock crafting recipes, reveal resource locations, and boost character abilities.445566The palace has an elevator shaft that leads down to the research area, where the lead researcher offers a full tree of research projects. Unlike other research institutes in Pywel, Urdavah's projects focus on desert-specific advancements, including wind-powered equipment, energy amplification, and the highly sought-after Gold Vein Research that reveals gold ore locations on the map.7788991010Location11111212Urdavah sits within the Tashkalp sub-region, near Tommaso. The city is surrounded by three fast travel points on the nearby mountains, making it accessible once the Abyss Nexus nodes have been activated. It is located far to the northeast of Hernand and requires either main story progression to Chapter 9 or a lengthy overland journey to reach.13131414Research Institute15151616Urdavah houses one of several research institutes in the game. To unlock the research tree, players must bring 3 Bloodstones to the lead researcher, who can be found at the bottom of the elevator shaft inside the palace. Once unlocked, the following projects become available:17171818ProjectCostDurationRewardDesert Lifestyle Research1.10 Silver2 hoursVarnian Equipment BlueprintBioenergy Amplification Research11 Silver9 hoursSignificantly boosts energy gained from cookingRed Seaweed Research12 Silver18 hoursRaises stamina capacity beyond normal limitsWind Energy Fusion Device Research7 Silver6 hoursUnlocks dispatch crafting for Propeller Spear, Gale Shield, and Air BlasterHigh-Capacity Energy Power Device Research70 Silver22 hoursEnables ATAG Plating Mk. II and Mk. III dispatch missionsGold Vein Research130 Silver8 hoursReveals gold ore cave locations on the mapCirculating Energy Research100 Silver20 hoursGrants Accessories of the World Vol. IV Blueprint19+Factory192021+In the room nearby the Research Institute is an area with several pieces of interactive factory machinery resembling those used at Arboria Castle and the Gearmelt Confectionery.22+23+At this time, it is unknown what function it may serve or if there is a reward available for its yet-uncovered solution.24+25+2026Main Story Significance21272228During Chapter 9 (The Sage of the Desert), the main story brings Kliff to Urdavah as part of the Shattered Ties quest chain. The palace plays a role in a cutscene involving the Blackstar dragon, where Kliff pulls a spear from the wounded creature. This event is pivotal to the narrative arc of Chapter 9.23292430Gold Vein Research25312632One of the most valuable projects at Urdavah is the Gold Vein Research, which costs 130 Silver and takes eight hours to complete. Once finished, it reveals the locations of gold ore caves on the world map. Gold ore is one of the rarest and most profitable resources in the game, used in high-tier crafting recipes and sellable for significant profit at vendors.27332834How to Reach Urdavah29353036Urdavah becomes accessible during Chapter 9 of the main story, which guides the player into the Crimson Desert region. Players can also travel to Urdavah earlier through open-world exploration by heading northeast from Hernand, though the journey is long and the desert environment is hazardous. Once fast travel nodes near Urdavah are activated, returning to the palace is straightforward.313732383339Related Locations34403541Tashkalp (parent sub-region)Tommaso (nearby town, largest in Tashkalp)The Crimson Desert (parent region)Research Institutes (all research locations in Pywel)42+43+