Loading...
Unknown Space - Version 11 vs Version 12
May 23, 2026, 04:08 PM
Refreshed internal link index and derived fields (2026-05-23)
Jun 9, 2026, 07:14 AM
Removed duplicate in-body wikilinks
11Unknown Space is the second quest group in the Prologue: Dead of Night. It contains two quests: Realm of Uncertainty and New Journey. After the Myurdin encounter in the Ambush quest group, Kliff awakens inside the Abyss and must find his way back to the real world. This quest group is the game's traversal and exploration tutorial.2233Quest Details4455DetailInformationChapterPrologue: Dead of NightTypeMain QuestQuestsRealm of Uncertainty, New JourneyLocationCorridor of the Void (The Abyss), Three Saints Falls, City of HernandPrerequisitesComplete AmbushRewardsStandard Inventory Expansion Tool (x1), Oats (x10), Blackberry (x5)Previous Quest GroupAmbushNext Quest GroupTrials of Kindness66Quest List778899QuestLocationKey ActivityRealm of UncertaintyCorridor of the VoidTraversal tutorial, Blinding Flash abilityNew JourneyThree Saints FallsMeet Sebastian, fishing introduction, horseback riding tutorial1010Location Route11111212Unknown Space takes Kliff through three distinct areas in sequence. The Corridor of the Void teaches traversal fundamentals, Three Saints Falls introduces Sebastian and the fishing mechanic, and the final stretch is a horseback ride into the City of Hernand.13131414OrderLocationKey Events1Corridor of the VoidTraversal tutorial: sprinting, jumping, vaulting, wall climbing, crouching2Three Saints FallsMeet Sebastian, fishing introduction, Bleed Bandits encounter3City of HernandHorseback riding tutorial, arrival at House Celeste, Prologue conclusion1515Realm of Uncertainty16161717Kliff awakens in the Abyss after losing consciousness during the Myurdin fight. The Corridor of the Void is a linear area that teaches the game's traversal mechanics one by one. There are no enemies here; the challenge is purely environmental.18181919Step-by-Step Walkthrough20202121Move forward through the Abyss - The game teaches fundamental movement mechanics as you progress. Follow the path and practice sprinting (L3/LS click), jumping (X/A), wall climbing, and crouching through narrow gaps.Use Blinding Flash on the light device - After passing through a narrow crouch section, you reach a locked door with a light fixture above it. This introduces the Blinding Flash ability. Hold L1+R1 (PlayStation) or LB+RB (Xbox) to activate the stance. Aim at the light fixture, then while holding R1/RB, press L1/LB again to concentrate light. Maintain the button press until the device activates and the door opens.Find the exit - Head through the opened door into a dark tunnel. Open your radial menu and equip the Lantern to illuminate the path. Follow the single route until you reach the tunnel's end.Exit the Abyss - Move forward through the final section. A cutscene triggers as Kliff returns to the physical world at Three Saints Falls.22222323New Journey24242525Back in the real world at Three Saints Falls, Kliff meets Sebastian, a local who offers guidance. This quest introduces fishing, horseback riding, and the open world beyond the tutorial.26262727Step-by-Step Walkthrough28282929Follow Sebastian - After the cutscene, follow Sebastian through Three Saints Falls. He leads you toward his residence and introduces several mechanics along the way.Defeat the Bleed Bandits - Hostile soldiers attack near Sebastian's location. Defeat them using the combat skills you learned during In Ashes.Try fishing (optional) - Sebastian introduces the fishing mechanic. You can try it here or return later. Fishing provides ingredients for cooking.Mount the horse - A horse is available nearby. Mount it to begin the horseback riding tutorial. This is the first time you ride a horse in the game.Travel to Hernand - Follow Sebastian on horseback toward the City of Hernand. A cutscene plays upon arrival at House Celeste, concluding the Prologue. After the cutscene, you exit a tent and gain freedom to explore Pywel.30303131Rewards32323333RewardQuantityStandard Inventory Expansion Tool1Oats10Blackberry53434Tips35353636The Blinding Flash puzzle is the first ability-based puzzle in the game. The same mechanic appears later in more complex forms, so take time to understand the button sequence here.Equip the Lantern from the radial menu whenever you enter dark areas. It has no fuel limit and can be toggled freely.After arriving in Hernand, explore the city thoroughly before rushing into the next quest. The streets are packed with merchants, side quests, minigames, and hidden discoveries.The Standard Inventory Expansion Tool increases your carrying capacity. Use it immediately as inventory space is limited early on.