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Unidentified Corpse - Version 2 vs Version 3
Apr 4, 2026, 11:59 PM
Improved item stub with better structure, grammar, usage info, and wikilinks
May 9, 2026, 10:02 AM
Added verified placement and Memory Fragment details
1+Overview123+Unidentified Corpse is a Memory Fragment in Crimson Desert. Its item text describes it as a memory fragment of an unidentified corpse. The current written placement note puts it inside the stone ruins off the road inhabited by Bleed Bandits.243-Unidentified Corpse is a consumable item in Crimson Desert.5+This article should be read as a collectible and lore-marker page. It is not a confirmed weapon, armor piece, recipe ingredient, consumable effect, or trade commodity. The verified entry lists the memory subject and a map location hook, but it does not list a sell price, combat stat, crafting output, or vendor stock line.465-Description7+Entry Details687-A memory fragment of an unidentified corpse.9+PropertyValueArticle TopicUnidentified CorpseCollectible TypeMemory FragmentWiki SectionItems / MaterialsCurrent Item Texta memory fragment of an unidentified corpseRoute StatusWritten placement note verifiedClassification NoteListed under consumable-style imported tags, but the confirmed role is a memory marker.10+Route Notes8119-Details12+Use Unidentified Corpse as a one-count checklist target while clearing nearby locations. If you are planning a sweep, group this page with other Memory Fragments in the same visible region or landmark cluster before moving on to distant objectives.101311-PropertyValueCategoryConsumableTypeCannot14+Keep the page narrow unless more data is confirmed. Names such as ruins, cabins, graves, boulders, wagons, offices, encampments, rituals, or named places can suggest a larger story, but the live article should only state what is tied to this specific memory entry. Do not add enemy drops, puzzle solutions, quest prerequisites, or exact coordinates until those details are verified in the current build.15+16+If a later route pass confirms a floor level, landmark, locked-room requirement, nearby fast travel point, or scan target, add that concrete placement detail here and keep broader area history on the relevant Locations page. That keeps this article useful without turning it into a duplicate location overview.17+1218See Also131914-ItemsConsumablesCooking20+Memory Fragments | Locations | Items | Materials