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The Raging Tempest - Version 3 vs Version 4
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11Overview2233The Raging Tempest is a World Boss in Crimson Desert. It is classified as a troll-type boss, scaled to roughly 1.8 times the size of a standard troll enemy, making it one of the larger humanoid-style bosses encountered in the open world. The Raging Tempest fights with a mace-and-shield combination, giving it both strong offensive pressure and the ability to block incoming attacks from the front.4455With 2,011 HP and an Attack rating of 203, The Raging Tempest is a durable and dangerous opponent. Its high Attack stat means individual strikes deal significant damage, and its large frame means its swings cover wide arcs. The troll classification also grants it a high Knockout resistance of 750, making it very difficult to stun or break out of its attack sequences using conventional stagger tactics.6677The Raging Tempest carries a special passive mechanic: it cannot be knocked into a Groggy state when its HP drops below 5%. This means any strategy that relies on building Knockout gauge to secure an extended damage window will fail in the final phase of the fight. Players need to adjust their approach when the boss enters its last sliver of health.8899Boss Stats10101111The following stats are sourced from the Crimson Desert game database. The Raging Tempest's 203 Attack is notably higher than many world bosses of comparable HP, and its Knockout value of 750 reflects the troll classification's inherent resistance to stagger effects.12121313StatValueHealth2,011Attack203Defense100Stamina100Knockout750Fatal51414Passive Skills15151616The Raging Tempest has two passive skills that shape how the fight plays out. Both passives are set values from the game's boss data and directly affect which player strategies are viable.17171818SkillTypeEffectBoss Troll BuffPassiveClassifies the boss as a troll-type enemy. This passive grants the Boss Troll Buff status, which reflects the boss's troll physiology and size scaling. Troll-type bosses receive inherent resistance to certain crowd-control and stagger effects that are effective against humanoid enemies.Min Hp Percent 5 Do Not Use GroggyPassivePrevents the boss from entering the Groggy (knocked out) state when its HP is at or below 5%. Knockout-based strategies that rely on filling the Groggy gauge will not work in the final phase of the fight. Deal consistent damage rather than attempting to stagger the boss at low health.1919Equipment20202121The Raging Tempest is fully equipped with a named weapon, shield, and a set of armor pieces bearing its name. Its weapon, the Alabaster Mace, is paired with the Iris Shield, giving it a defensive fighting style that includes both heavy strikes and frontal blocking capability.22222323ItemSlotTypeAlabaster MaceMain HandOne-Hand MaceIris ShieldOff-HandShieldRaging Tempest's Plate HelmHeadHeadgearRaging Tempest's Plate ArmorUpper BodyArmorRaging Tempest's Leather GlovesHandsGlovesRaging Tempest's Plate BootsFeetFootwear2424The combination of plate helm, plate armor, and plate boots gives The Raging Tempest high physical defense, which is reflected in its 100 Defense stat. The leather gloves are the only non-plate piece in the set, suggesting a slight concession in hand protection in exchange for the grip required to wield a heavy mace.25252626Combat Overview27272828The Raging Tempest is a troll-type boss scaled to 1.8 times standard troll size, which directly affects how it fights. Its large frame gives its attacks wide reach and strong area coverage. The mace and shield loadout means it fights with a distinct rhythm: offensive bursts using the Alabaster Mace followed by defensive windows where the Iris Shield is raised to block counterattacks.29293030Unlike humanoid sword-and-shield bosses that can be pressured with quick combos, The Raging Tempest uses the shield more aggressively to interrupt player attack chains. Its Boss Troll Buff passive also means standard combat stagger tactics are less reliable. Grapple-based stagger builds are viable for most of the fight, but must be abandoned entirely when the boss drops below 5% HP due to the Min Hp Percent 5 Do Not Use Groggy passive.31313232Mace Attacks33333434The Alabaster Mace delivers heavy, wide-arc strikes. Mace attacks are slower than sword attacks but cover more horizontal space and deal significantly more damage per hit. The mace is also used for overhead slams, which create a ground tremor with a short radius around the impact point. When The Raging Tempest raises the mace overhead, dodge away rather than attempting to roll through the attack.35353636Shield Behavior37373838The Iris Shield is used both defensively and as a weapon. The boss will raise it to block frontal attacks, eating incoming damage and resetting the player's approach. It can also be used for shield charges and shield bashes that deal damage and knock the player back. Attacking the shield directly when it is raised wastes stamina and does not build the Knockout gauge effectively. Repositioning to the boss's side or back when the shield comes up is more efficient than attempting to power through the block.39394040Attack Patterns41414242The Raging Tempest's attack patterns reflect its troll physiology and mace-and-shield loadout. Attacks are slow but powerful, and many have wider-than-expected hitboxes due to the boss's 1.8x scale. The fight rewards patience and positioning over aggressive damage-trading.43434444AttackDescriptionCounterOverhead SlamThe Raging Tempest raises the Alabaster Mace high and drives it straight down. Creates a short-radius ground shockwave on impact. High damage.Dodge backward or to either side when the mace goes overhead. Do not try to roll through. Back-step to avoid both the initial slam and the shockwave.Horizontal SwingA wide lateral sweep with the mace, covering nearly 180 degrees to the boss's weapon side. Long reach due to the 1.8x scale.Dodge into the swing rather than away from it. Rolling toward the boss and under the arc puts you behind it during the recovery window.Shield BashThe boss thrusts the Iris Shield forward in a short-range ram. Deals moderate damage and pushes the player back a significant distance. Used as a punish when the player attacks the shield.Stop attacking the shield the moment it raises. Dodge to the side when the shield thrust animation begins. This is the boss's primary counterattack against players who try to pressure its block.Shield ChargeThe Raging Tempest lowers its stance and charges forward with the shield raised, closing distance quickly. Deals heavy damage on contact.Dodge to the side at the last moment. The charge travels in a straight line and is easy to sidestep once recognized. Do not block this attack; it will drain stamina completely.Combo SwingA two or three-hit mace combo starting with a horizontal sweep and ending with a downward chop. Each hit in the chain deals damage.Dodge through the first swing to get behind the boss. The follow-up chop targets the player's last known position, so repositioning after the first hit avoids the rest of the chain.Ground PoundA wide area-of-effect stomp used during the enrage phase. The boss raises both arms and slams the ground with full body weight. Large radius, high damage.Sprint away from the boss at the first sign of this animation. The radius is larger than it looks. Keep maximum distance during the enrage phase and re-engage after the stomp sequence ends.4545Strategy46464747General Approach48484949The Raging Tempest rewards a reactive, patient playstyle. Its 203 Attack stat means any mistake costs a large portion of health, and the wide reach from its 1.8x scale makes staying inside the hitbox on incorrect reads dangerous. The safest approach is to wait for the boss to commit to an attack, dodge through or around it, then land two to three hits during the recovery window before backing off and resetting.50505151Avoid fighting at medium range directly in front of the boss. This is the most dangerous zone: close enough to get hit by mace swings, far enough that you cannot roll past the boss before the shield comes up. Either stay at max distance and bait attacks, or commit to staying close at the boss's flank where the shield cannot protect it.52525353Dealing with the Shield54545555The Iris Shield is the primary obstacle in this fight. When raised, it blocks all frontal attacks. Attempting to chip through the block with quick attacks is inefficient and risks triggering the Shield Bash. Instead, use the shield as a cue to reposition. When the shield comes up, circle to the boss's weapon side or behind it. Most of the boss's armor coverage is lower on its back and sides. Use combat skills that extend your dodge distance to get around the shield faster during transition animations.56565757Knockout Strategy58585959The Raging Tempest has a Knockout value of 750, which is high but not impossible to fill. Grapple attacks build Knockout gauge and are effective for most of the fight. Mix grapples into your rotation between dodge sequences to progressively fill the bar. Achieving a Groggy state creates an extended damage window that can remove a large portion of the boss's HP in a short window.60606161When the boss reaches approximately 5% HP, abandon Knockout-building strategies entirely. The Min Hp Percent 5 Do Not Use Groggy passive prevents the Groggy state at this threshold. Continue with normal damage-dealing rather than wasting grapple attacks that will not pay off. The final phase does not last long if you have kept the Knockout bar built up throughout the earlier fight.62626363Enrage Phase64646565At lower health thresholds, The Raging Tempest becomes faster and more aggressive. It chains attacks together with shorter recovery times, and the Ground Pound ability becomes more frequent. Switch to a more defensive approach during enrage: prioritize avoiding damage over maximizing damage output. The boss's Attack stat of 203 means prolonged exchanges during enrage will drain your healing items rapidly.66666767Recommended Preparation68686969CategoryRecommendationArmorEquip heavy plate armor with the highest available physical defense. The Raging Tempest's attacks are entirely physical, so elemental resistances are not a priority. Focus on maximizing Damage Reduction.WeaponAny weapon you are comfortable with works. Two-handed weapons with high burst damage are efficient for short recovery windows. One-handed weapons give more flexibility if you need to switch between offense and defense quickly.ShieldA shield is useful for blocking lighter mace strikes when you cannot dodge in time, but do not rely on it for the shield charge or heavy overhead slam. Bring a shield with solid block stamina reduction.HealingBring at least 60 to 80 Grilled Meat or equivalent healing items. The fight runs long due to the 2,011 HP pool, and the high 203 Attack stat means you will take substantial hits even with good play. Running out of healing is one of the most common causes of failure.StaminaEnsure Stamina is high enough for at least two consecutive dodges at all times. The Raging Tempest chains attacks together, and running out of stamina mid-dodge is fatal given the boss's damage output.Abyss CoresAbyss Cores that boost Health and Damage Reduction are the highest priority for this encounter. Offensive Abyss Cores that increase attack power are secondary to survivability.7070Tips71717272Never attack the Iris Shield head-on when it is raised. Reposition to the boss's side or back instead of trying to power through the block.Do not block the Shield Charge. The force will drain your stamina entirely. Dodge to the side at the last moment instead.Build Knockout gauge with grapple attacks throughout the fight, but stop all Knockout attempts when the boss reaches 5% HP. The Groggy state is disabled at that threshold.The boss's 1.8x troll scale gives its swings wider reach than expected. Give yourself extra dodge distance when reading mace attacks.Position at the boss's flank rather than directly in front of it. Flanking avoids the shield and puts you in range of weaker armor coverage.Dodging into the horizontal mace swing and getting behind the boss is the safest way to extend your damage window during that attack.During the enrage phase, shift to a fully defensive approach. Prioritize not dying over maximizing damage. The 203 Attack stat in enrage makes aggressive trading too costly.Bring more healing items than you think you need. With 2,011 HP and 203 Attack, this fight tests both your combat skills and your supply management.The Fatal stat of 5 means the boss has a small chance to land critical hits. Do not get complacent even when you have large health reserves.