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The Gate of War - Version 5 vs Version 6
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11Overview2233The Gate of War is a main quest in Crimson Desert and the second mission of Chapter 10: Counterattack, falling under the Secret Weapon sub-chapter. The journey to Delesyia passes through contested territory where enemy forces have established checkpoints and patrols. Kliff and his team must fight through these obstacles to reach the Gorthak Ironworks.4455Quest Details6677DetailInfoChapterChapter 10: CounterattackSub-ChapterSecret WeaponRegionSouthern Demeniss / Delesyia borderQuest TypeExploration / CombatPrerequisiteUntouchableRewardsFast travel point unlocked at Delesyia gate88Objectives991010Navigate through the contested border zoneClear three enemy checkpoints along the routeDefeat the checkpoint commander at the Delesyia gateUnlock the Delesyia gate fast travel point11111212Walkthrough13131414The border zone is a linear path with three enemy checkpoints. Each checkpoint has a group of soldiers and fortifications. You can approach stealthily to thin the numbers or engage directly. The checkpoints increase in difficulty from north to south.15151616The final checkpoint at the Delesyia gate is guarded by a checkpoint commander, a mini-boss with heavy armor and a war hammer. He has a predictable three-hit combo followed by a ground slam. Dodge the slam, then counterattack during the recovery window. Once he falls, the gate opens and a fast travel point activates.17171818Tips19192020Stealth takedowns at the first two checkpoints save health and resources for the commander fight.The checkpoint commander is vulnerable to Force Palm after his ground slam. Time it for easy stagger damage.Archers on the checkpoint walls can be picked off with a bow before engaging melee enemies.21212222Related Quests23232424UntouchableMaster of the Ironworks