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Special Mounts - Version 1 vs Version 2
May 15, 2026, 02:23 PM
Create Special Mounts top-level page covering the eleven-species tame loop, diets, and saddleries.
May 15, 2026, 03:03 PM
Added 4 relevant images
11Special Mounts is a Crimson Desert gameplay system added in Patch 1.06.00 on May 10, 2026. The system lets the player subdue and tame eleven huntable species, raise their trust to one hundred, and register them as permanent rideable mounts with a dedicated inventory tab separate from horses.2233Special Mounts sit alongside the existing horse roster covered by the Mounts page. They are intended for traversal across difficult terrain and for cosmetic variety; combat use varies by species.4455Universal Tame Loop6677Find the target species in the wild. Most ferocious species use Force Palm as the recommended stun.Light-attack or stun the animal during the chase phase. Avoid killing it; reduced damage attacks keep the animal alive long enough to subdue.Mount the animal on the Ride prompt. Do not dismount before the tame completes.Open the inventory and feed the animal from the appropriate diet category. Trust gains roughly forty per feeding for most species.When trust reaches one hundred, choose Take In. The mount registers permanently and appears in the Special Mounts inventory tab.8899Take In is bound to the bottom-face button by default (Y on Xbox controllers, Triangle on PlayStation). The Special Mounts inventory tab is separate from horses, and each tamed species has a quickslot for fast selection.101011+1112Tameable Species12131314SpeciesRideable VariantDietNotable LocationTigerRainforest Tiger (male only)Meat onlyRainforest north of Beardtree GorgeLionLegendary White Lion or Demeniss circus captiveMeat onlyVarnia pride or Demeniss circusWolfSwift WolfMeatHowlsands Camp and Sandfang Marauder packsBearBrown Bear and Clawed BearRaw meatMultiple regionsBoarRock Tusk WarthogMixedMultiple regionsCamelSandwalk CamelMixedVarnia desertIguanaGiant Iguana (Green) and Giant Iguana (Red)Vegetables onlyMultiple regionsKuku BirdLeaping Kuku BirdMixedMultiple regionsDeerSnowwhite DeerMixedMultiple regionsGoatIcicle Edge Alpine Ibex (Mountain Goat)MixedMountain regionsFeathered RaptorRed-Feathered RaptorMixedMultiple regions1415Tigers and Lions strictly require meat. Iguanas strictly require vegetables. Most ferocious species accept some form of meat. Mixed-diet species accept several food categories, but trust gain favors a sensible primary food consistent with the animal's behavior in the wild.151617+1618Species-Specific Notes171920+1821Tiger19222023Tigers spawn at only one location: the Rainforest north of Beardtree Gorge, near Giant's Yard Watchtower and north of Demeniss. Only regular males are tameable; legendary variants are kill-only. Bring meat and avoid killing the target.21242225Lion23262427Lions have two acquisition paths in 1.06: the Legendary White Lion pride in the Varnia region, or the Demeniss circus captive that spawns inside the city limits. Both paths require meat and the same tame loop.25282629Wolf27302831Wolves spawn around Howlsands Camp and as part of Sandfang Marauder packs. Force Palm is the recommended skill for the initial stun. The 1.07 patch adds additional wolf types to the rideable pool.29323033Bear31343235Brown Bear and Clawed Bear are both rideable in 1.06.00. The Bear Saddle costs 3 Silver at the Hernand or Pailune saddleries. Patch 1.07.00 adds further bear types.33363437Iguana35383639Giant Iguana variants (green and red) accept vegetables only. Saddles are sold at the Tommaso saddlery. The Iguana species page covers the in-world creature in more detail.37403841Saddleries39424043Saddles are sold by region-specific NPCs. The table below maps each rideable species to the saddleries that stock its equipment.414445+4246Saddlery RegionMount CoverageHernandBear (3 Silver), WolfPailuneBear, Mountain GoatEquinsherDeer, WolfDemenissKuku Bird, DeerCalphadeBear, Kuku BirdTommasoIguanaVarniaCamelDelesyiaWarthog4347Trust and Take-In44484549Trust climbs roughly forty points per successful feeding. Feeding the wrong food gives no trust and may aggravate the animal. The trust meter persists across mount sessions, so a partial tame can be resumed later if the animal is found again.46504751Take In converts the tamed animal into a permanent registered mount. After Take In, the mount appears in the Special Mounts inventory tab and can be summoned from a quickslot. The trust meter resets is no longer relevant once Take In has been confirmed.48524953Patch History50545155PatchChangePatch 1.06.00Added Special Mounts system across eleven species with the universal tame loop.Patch 1.07.00Added additional wolf and bear mount types. Added reins as a visible accessory on selected mounts.5256Related53575458Mounts: main mounts directory.Patch 1.06.00: patch that introduced the system.Patch 1.07.00: patch that expanded the mount roster.Force Palm: recommended stun for ferocious species.