Loading...
Scholastone - Version 14 vs Version 15
Apr 25, 2026, 03:14 PM
Rewired 1 wikilink to longer matching article titles
Apr 27, 2026, 04:41 PM
Cleaned punctuation and AI-style phrasing (2026-04-27)
11Overview2233Scholastone is the 54th main quest in Crimson Desert and the second quest in the Forbidden Knowledge sub-chapter of Chapter 4: The Price of Knowledge. Following Alustin's warning, Kliff sets out to find the secretive Scholastone Institute, which is hidden behind dangerous mountain terrain southwest of Hernand. The journey involves visiting a goblin fence, scaling steep cliffs using Force Palm, and following a guide to the Institute's entrance. The quest rewards the Scholastone Uniform, which is needed for movement within the Institute grounds.445566Quest Details7788DetailInfoQuest Number54ChapterChapter 4: The Price of KnowledgeSub-ChapterForbidden KnowledgeRegionHernandPrevious QuestThe Words of AlustinNext QuestOn the Right PathRewardScholastone Uniform99Objectives10101111Visit the fenceHead to ScholastoneFind out Scholastone's locationFind the path to Scholastone Institute12121313Walkthrough14141515Visit the Fence16161717The "fence" is a goblin merchant operating in Hernand. Enter the building through the front door and head upstairs. The goblin conducts business from the upper floor. Speak with him to learn about Scholastone's general whereabouts. This conversation updates your quest marker to a location southwest of the city.18181919Head to Scholastone20202121Travel southwest from Hernand toward the quest marker. The route requires climbing over a mountain. The fastest traversal method is to chain three consecutive Force Palm jumps mid-air (press R3 three times while jumping) to rapidly scale cliff faces. This triple-jump technique is the game's primary vertical traversal tool and you will use it extensively in later quests. After crossing the mountain, descend to a stone gate to complete this objective.22222323Find Scholastone's Location24242525Open your inventory and equip the Scholastone Uniform that was added automatically. Near the arrival point, you will find a man standing beside a stone pyramid. While wearing the uniform, speak with him. He acts as a guide, leading you along the cliffs and describing the surrounding landscape. Follow him patiently until he finishes talking. Do not wander off, because following the guide is required to advance the objective.26262727Find the Path to Scholastone Institute28282929After the guide finishes, continue independently. Look for a tall tower on the mountain in the distance and walk toward it along the marked path. The journey is linear but long, and there are no enemies along the final stretch. When you arrive at the tower, the next quest (On the Right Path) starts automatically.30303131Reward: Scholastone Uniform32323333Upon reaching the Institute, you receive the Scholastone Uniform. This outfit is required to move freely within the Institute grounds and to interact with certain NPCs. It functions similarly to the Hernandian Attire used to enter Hernand Castle earlier in the game. A troll NPC will only speak to you if you are wearing this uniform, so keep it equipped while exploring Scholastone.34343535About Scholastone Institute36363737Scholastone Institute is an academic institution founded by troll scholars. It is dedicated to studying all forms of knowledge, with a recent focus on the Abyss and interpreting ancient lore. While primarily staffed by trolls, the Institute welcomes anyone with genuine scholarly curiosity, regardless of race. Its network includes several facilities in the Hernand region, including the Kilnden Workshop where Grimnir operates.38383939The Institute is situated high in the mountains southwest of Hernand, concealed behind treacherous terrain. Its description notes that "between the treacherous terrain and the concealed entrance, it was clear that this secret location was nearly impossible to reach through normal means."40404141Key NPCs at Scholastone42424343NPCRoleNotesThe DeanHead of Scholastone InstituteWears a blue robe and stands on the bridge. Introduces Kliff to Octavius during the On the Right Path quest. Speaks in enigmatic language about the plaza experiments being safeguards against coming chaos.OctaviusOrc scholar and researcherWears a blue robe. Leads the experiment to open an Abyss Void during the Gate to the Otherworld quest. Guides the player through the device activation and battery installation process.GrunvarLead researcherUnlocks the research system at Scholastone after Chapter 5. Requests 1x Honey Tea to initiate the project tree. Returns here after completing his initial quest to offer Research Requests.Institute StewardAdministrative officialGives the The Weight of Knowledge commission quest. Provides an Investigative Log and asks you to question five suspects about a stolen forbidden book.AmarisSteward's assistantAssists with the Weight of Knowledge quest briefing.4444Subsequent Quests at Scholastone454546-Scholastone serves as the setting for multiple quests in the Forbidden Knowledge questline:46+Scholastone is the setting for multiple quests in the Forbidden Knowledge questline:47474848QuestNumberDescriptionThe Words of Alustin53Prerequisite quest. Alustin warns Kliff about the Institute.Scholastone54Travel to and locate the Institute. Rewards the Scholastone Uniform.On the Right Path55Meet the Dean on the bridge. He escorts Kliff through the Institute and introduces Octavius. Dialogue-only quest.Gate to the Otherworld56Assist with Octavius's experiment. Includes an L-shaped button puzzle, battery installation using Axiom Force, and a boss fight against Tenebrum.49495050Gate to the Otherworld: Puzzle and Boss Fight51515252The Gate to the Otherworld quest (Mission 56) takes place in Scholastone's underground plaza and is one of the most complex encounters in Chapter 4.53535454L-Shaped Button Puzzle55555656Head to the northeast corner of the plaza and follow the path with lanterns underground. You must solve a hatch puzzle by pressing buttons in the correct order. Use D-pad Left/Right to select which button to press. The solution is to press the four corner buttons, then press the middle button.57575858Battery Installation59596060Four sparking blue batteries must be inserted into pillars around the device. Use Axiom Force to pick up each battery and carry it to the front of its slot, then hit it with Force Palm to smack it into position.61616262Tenebrum Boss Fight63636464Tenebrum is a special boss that requires a specific strategy to defeat:65656666Use Blinding Flash to reveal Tenebrum's weak spot.Double-jump over the missing floor in the middle of the plaza to activate your wings. The wind column catapults you upward.When Tenebrum hovers in the center charging an attack, press the Force Palm button to strike.Three successful Force Palm hits are required to defeat Tenebrum.67676868Force Palm is the only way to damage Tenebrum. Standard attacks and ranged weapons have no effect.69697070Research System at Scholastone71717272After Chapter 5, players can return to Scholastone to access the research system. Speak with Grunvar to begin. He requests 1x Honey Tea, which triggers a short quest. Once that quest is complete, the Abyssal Environment research project becomes available. Completing it requires waiting 2 in-game hours (advance the day-night cycle), then physically returning to Scholastone to turn it in.73737474After completing the first research project, additional options may require "more knowledge." Talk to research assistants around the Institute, observe machinery, or complete side quests in the area to unlock further projects. Projects in the same row must be completed in succession; the prerequisite must be finished first.75757676Scholastone Research Projects77777878ProjectCostDurationReward / UnlockAbyssal Environment Research1 Silver2 hoursBeekeeper's Gear BlueprintAbyss Energy Restoration Phenomenon (1A)12 Silver8 hoursFaded Abyss Artifact Blueprint (allows crafting at a Witch cauldron)Abyssal Energy Research (1B)130 Silver20 hoursRaises health cap from level 11 to level 18Enhanced Cloudcart Efficiency (2A)9 Silver6 hoursUnlocks Cloudcruiser craftingEnhanced Cloudcart Altitude (2B)100 Silver18 hoursUnlocks Skystreaker crafting (Cloudcarts reach the Abyss)Abyss Energy Applicable Device Research (2C)500 SilverVariesUnlocks ATAG Thrusterpack Mk. II and Mk. III crafting; enables Skystep imbue on Damiane's shieldsSkyroot Research (3A)7 Silver6 hoursFoundation research on rare Skyroot herbsSkyroot Cultivation Research (3B)90 Silver14 hoursHarvest seeds from Skyroot7979The most impactful project is Abyssal Energy Research (1B), which raises your maximum health cap from level 11 all the way to level 18. This makes a dramatic difference in boss fights and is considered one of the best upgrades in the game.80808181The Abyss Energy Restoration Phenomenon (1A) project is also important because it provides the Faded Abyss Artifact Blueprint. If you accidentally ruined your character build, this blueprint lets you craft Faded Abyss Artifacts at a Witch cauldron instead of hunting them down in random Abyss chests.82828383The Weight of Knowledge Commission84848585The Weight of Knowledge is a Hernand Commissions faction quest that takes place at the Institute of Knowledge in Scholastone. The Steward tasks you with investigating who stole a forbidden book by questioning five suspects.86868787Suspects to Interview88888989NPCDetailsRaphael BartroHis library visit record is missing, which turns out to be the key evidence.GrunilWas working on research and stopped by the library, getting scolded by the librarian.AnselmoWas at the lab with Tarho all day and claims the guard is acting suspicious.TarhoCorroborates Anselmo's account of being in the lab together.JavierInsists innocence, noting he did not know about the forbidden books or the ancient language.9090Correct Answers91919292When reporting to the Steward, select these responses in order:93939494"Heard there was a meeting with a noble from out of town that day.""They were at the lab with Tarho all day, and reckon the guard's the one acting suspicious.""While working on research with Grunil, they stopped by the library and got scolded by the librarian.""The library keeps records of everyone's visits, but Raphael's record is missing.""They insist they couldn't have stolen it, since they didn't know about the forbidden books or the ancient language."95959696The Steward responds identically regardless of whether your answers are correct, making it nearly impossible to tell without a guide. Completing the quest rewards the Kinetic Dolphin Family trophy collectible, which can be displayed in your home or sold for silver.97979898Tips9999100100Master the triple Force Palm jump (R3, R3, R3 mid-air) before starting this quest. You will need it for the mountain ascent and for several later quests in the Forbidden Knowledge line.Do not skip the guide at the stone pyramid. Following him is required to complete the objective.The walk to the tower at the end is long and has no enemies. Use this time to take in the scenery.Keep the Scholastone Uniform equipped while at the Institute. Certain NPCs will refuse to speak with you otherwise.After Chapter 5, return to Grunvar with Honey Tea to unlock the research system. Prioritize the Abyssal Energy Research (1B) project for the massive health cap increase.Research projects require silver and take multiple in-game hours to complete. Advance the day-night cycle at a bed or bench to speed things up.During the Tenebrum boss fight, standard attacks do nothing. You must use Force Palm while airborne.101101102102Related Articles103103104104Chapter 4: The Price of Knowledge WalkthroughThe Words of AlustinOn the Right PathGate to the OtherworldResearch SystemKilnden WorkshopForce PalmAxiom ForceHernand CastleHernandian AttireThe Weight of Knowledge