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Pump Kick - Version 11 vs Version 12
Apr 17, 2026, 10:41 PM
Removed external site attributions and Sources section
Apr 19, 2026, 11:50 AM
Corrected Matthias/For Honor chapter to Chapter 2 (×2)
11Overview223344Pump Kick is a unarmed combat skill in Crimson Desertavailable to all three playable characters (KliffDamianeand Oongka). It belongs to the Stamina (Blue) branch of the skill tree. Perform a powerful two-footed kick that sends your enemy flying.556677Skill Details889-DetailInfoCharacterKliffDamianeOongkaSkill TreeStamina (Blue)CategoryUnarmed CombatCostStaminaHow to UnlockObserve Matthias use the Pump Kick during Chapter 3.ControlsHold Triangle / Hold Y9+DetailInfoCharacterKliffDamianeOongkaSkill TreeStamina (Blue)CategoryUnarmed CombatCostStaminaHow to UnlockObserve Matthias use the Pump Kick during Chapter 2.ControlsHold Triangle / Hold Y1010How to Acquire111112-Pump Kick is learned through the Watch and Learn system. During Chapter 3the boss Matthias will perform the Pump Kick during his fight in Hernand City. When time slows down and the "Learning in Progress" prompt appears, hold the observation button for two to three seconds while within visual range. After successfully observing the technique, open the skill menu and spend 1 Abyss Artifact to permanently unlock Pump Kick.12+Pump Kick is learned through the Watch and Learn system. During Chapter 2the boss Matthias will perform the Pump Kick during his fight in Hernand City. When time slows down and the "Learning in Progress" prompt appears, hold the observation button for two to three seconds while within visual range. After successfully observing the technique, open the skill menu and spend 1 Abyss Artifact to permanently unlock Pump Kick.13131414Effect and Mechanics15151616Pump Kick launches Kliff into the air before delivering a powerful two-footed kick that sends the target flying backward. The knockback effect is significant, making this skill excellent for repositioning enemies or knocking them off ledges and elevated terrain. The skill consumes Stamina on use, so players should monitor their Stamina bar during extended combos.17171818Because it belongs to the Unarmed Combat category, Pump Kick can be performed while weapons are sheathed. All three playable characters have access to this skill once it is unlocked, though each character must learn it independently through their own skill tree or observation.19192020The data confirms two character-specific descriptions: for Kliff, Pump Kick is described as a powerful two-footed kick that sends enemies flying; for Oongka, it puts his full weight into a kick and shoves an enemy away. In both cases the knockback is significant and can push enemies off ledges for environmental kills. Pump Kick is also available to Damiane, who can learn it independently through her own skill tree or via Watch and Learn.21212222Combat Strategy23232424Use Pump Kick near cliffs and elevated areas to send enemies falling for additional environmental damage.Chain Pump Kick after a Grappling throw to keep opponents off balance.The knockback effect gives you breathing room when surrounded by multiple enemies.Pair this skill with Dropkick and Body Slam for a well-rounded unarmed combat kit.Monitor your Stamina bar carefully, as running out mid-combo leaves you open to counterattacks.25252626Related Skills27272828Body SlamAnother Unarmed Combat skill that slams enemies from mid-air.DropkickA forward-lunging double-kick that also sends enemies flying.Tornado KickA spinning kick available to Damiane.Flying KickAn aerial kick unlocked at Unarmed Combat Lv. 4.29293030Tips31313232Keep an eye on your Stamina bar when using this skill repeatedly; running out mid-combo leaves you vulnerable.33333434See Also35353636Kliff SkillsDamiane SkillsOongka SkillsSkillsBest Skills to Get FirstCombat System