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Giant's Boots - Version 11 vs Version 12
May 25, 2026, 02:30 PM
Added Database Stats section with refinement table and material costs
Jun 8, 2026, 11:49 PM
Removed duplicate in-body wikilinks
11Overview223344Giant's Boots are T5 footwear in Crimson Desert built around high-fall shockwave attacks. The boots are crafted from a severed piece of the Sacred Tree and trigger the Giant's Step effect when the wearer lands from sufficient height.5566The old article described them as a generic mythical leather boots piece with refinement notes. The confirmed item page is more specific: Giant's Boots have fixed combat stats, Movement Speed Lv 1, and a unique landing skill with a 20-second charge cooldown.7788Stats991010PropertyValueItem TypeFootwearTierT5Price3,864 CopperAttack15Defense5Passive StatMovement Speed Lv 1Unique SkillGiant's Step1111Giant's Step12121313Giant's Step activates from the footwear quick slot. When the wearer lands after a high fall, the boots release a shockwave around the landing point. The effect can hold up to five charges, and each charge has a 20-second cooldown.14141515This makes the boots most useful for vertical approaches, cliff routes, and encounters where the player can deliberately enter from above. They are less valuable in flat arenas where there is no height difference to trigger the shockwave.16161717How to Use18181919Equip from footwear: the skill is tied to the boots, not a weapon or consumable.Look for height: the shockwave requires landing from a sufficient fall, so stairs and small ledges may not be enough.Manage charges: with five possible charges and a 20-second cooldown per charge, the boots reward planned routes rather than random jumps.Pair with mobility: Movement Speed Lv 1 helps reposition after the landing shockwave.20202121Build Notes22222323Giant's Boots are best considered a mobility-combat tool. The 15 Attack and 5 Defense stats are useful, but the reason to choose them over ordinary armor footwear is the landing attack. If your route or encounter does not provide enough vertical space, a more conventional footwear piece may be easier to use consistently.24242525See Also26262727Footwear for other boot equipment.Armor for defensive gear categories.Movement Speed for the passive stat found on these boots.Equipment for broader gear management.28282929Database Stats30303131Grade: T5 · Slot: FOOTWEAR · Wearer: KLIFF · Max Defense: 2632323333Refinement Levels34343535LevelDefensePrice (Silver)Materials+0155None+11651x Thin Hide+21762x Thin Hide+31873x Thin Hide, 3x Short Hair Hide+41984x Thin Hide, 6x Short Hair Hide+52095x Thin Hide, 9x Short Hair Hide, 1x Small Bone, 1x Abyss Artifact+621106x Thin Hide, 12x Short Hair Hide, 2x Small Bone, 1x Abyss Artifact+722117x Thin Hide, 15x Short Hair Hide, 3x Small Bone, 1x Abyss Artifact+823129x Thin Hide, 21x Short Hair Hide, 4x Small Bone, 1x Sturdy Hide, 1x Abyss Artifact+9241312x Thin Hide, 30x Short Hair Hide, 6x Small Bone, 3x Sturdy Hide, 1x Abyss Artifact+1026141x Aeserion's Scale, 1x Abyss Artifact