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Giant's Boots - Version 6 vs Version 7
May 1, 2026, 10:35 AM
Merged content from retired article (giants-boot); +12 words
May 8, 2026, 08:28 AM
Corrected Giant's Boots stats and added landing shockwave usage details
11Overview223+Giant's Boots are T5 footwear in Crimson Desert built around high-fall shockwave attacks. The boots are crafted from a severed piece of the Sacred Tree and trigger the Giant's Step effect when the wearer lands from sufficient height.345+The old article described them as a generic mythical leather boots piece with refinement notes. The confirmed item page is more specific: Giant's Boots have fixed combat stats, Movement Speed Lv 1, and a unique landing skill with a 20-second charge cooldown.465-Giant's Boots is a Mythical Leather Armor boots piece in Crimson Desert. Giant's Step (Land from a height) Footwear crafted from a severed piece of the Sacred Tree. Landing from a certain height generates a shockwave to attack.6-77Stats889-StatValueGradeMythicalArmor TypeLeather ArmorSlotBootsDefense2Price3,864 Silver9+PropertyValueItem TypeFootwearTierT5Price3,864 CopperAttack15Defense5Passive StatMovement Speed Lv 1Unique SkillGiant's Step10-Refinement10+Giant's Step111112-At Refinement Level 0, this item provides the following stats:12+Giant's Step activates from the footwear quick slot. When the wearer lands after a high fall, the boots release a shockwave around the landing point. The effect can hold up to five charges, and each charge has a 20-second cooldown.131314-StatValueAttack15Defense5Movement Speed115-Higher refinement levels increase these stats further. Visit a Blacksmith to refine this equipment.14+This makes the boots most useful for vertical approaches, cliff routes, and encounters where the player can deliberately enter from above. They are less valuable in flat arenas where there is no height difference to trigger the shockwave.161517-How to Obtain16+How to Use181719-This item can be obtained through the following sources:18+Equip from footwear: the skill is tied to the boots, not a weapon or consumable.Look for height: the shockwave requires landing from a sufficient fall, so stairs and small ledges may not be enough.Manage charges: with five possible charges and a 20-second cooldown per charge, the boots reward planned routes rather than random jumps.Pair with mobility: Movement Speed Lv 1 helps reposition after the landing shockwave.201921-Restore the Abyss20+Build Notes222123-Notes22+Giant's Boots are best considered a mobility-combat tool. The 15 Attack and 5 Defense stats are useful, but the reason to choose them over ordinary armor footwear is the landing attack. If your route or encounter does not provide enough vertical space, a more conventional footwear piece may be easier to use consistently.242325-Leather armor provides a balance between protection and mobility, sitting between Cloth Armor and Chain Mail in terms of defensive capability and weight.Equipment can be improved through the Refinement System at a Blacksmith.26-27-Description28-29-A memory fragment of a rock shaped like a giant's boot.30-31-Details32-33-PropertyValueCategoryConsumableTypeCannot3424See Also352536-Leather Armor - All leather armor piecesArmor - Overview of all armor typesRefinement System - How to upgrade equipmentEquipment - Full equipment guide37-38-ItemsConsumablesCooking39-40-Giant's Boot is a consumable item in Crimson Desert.26+Footwear for other boot equipment.Armor for defensive gear categories.Movement Speed for the passive stat found on these boots.Equipment for broader gear management.