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Bastier's Co-Conspirators - Version 8 vs Version 9
May 23, 2026, 08:32 PM
Derived fields refresh (2026-05-24)
Jun 8, 2026, 09:35 PM
Removed duplicate in-body wikilinks
11Overview2233Bastier's Co-Conspirators is a Memory Fragment in Crimson Desert. Its item text describes it as a memory fragment of Bastier's co-conspirators. The current entry shows a map location for the marker, but no precise written landmark or coordinate is confirmed in this article yet.4455This article should be read as a collectible and lore-marker page. It is not a confirmed weapon, armor piece, recipe ingredient, consumable effect, or trade commodity. The verified entry lists the memory subject and a map location hook, but it does not list a sell price, combat stat, crafting output, or vendor stock line.6677Entry Details8899PropertyValueArticle TopicBastier's Co-ConspiratorsCollectible TypeMemory FragmentWiki SectionItems / MaterialsCurrent Item Texta memory fragment of Bastier's co-conspiratorsRoute StatusMap location listed, exact written placement still needs confirmationClassification NoteListed under consumable-style imported tags, but the confirmed role is a memory marker.1010Route Notes11111212Use Bastier's Co-Conspirators as a one-count checklist target while clearing nearby locations. If you are planning a sweep, group this page with other Memory Fragments in the same visible region or landmark cluster before moving on to distant objectives.13131414Keep the page narrow unless more data is confirmed. Names such as ruins, cabins, graves, boulders, wagons, offices, encampments, rituals, or named places can suggest a larger story, but the live article should only state what is tied to this specific memory entry. Do not add enemy drops, puzzle solutions, quest prerequisites, or exact coordinates until those details are verified in the current build.15151616If a later route pass confirms a floor level, landmark, locked-room requirement, nearby fast travel point, or scan target, add that concrete placement detail here and keep broader area history on the relevant Locations page. That keeps this article useful without turning it into a duplicate location overview.17171818What the Memory Reveals19192020This Memory Fragment is one of the key Visione-recovered scenes that exposes the structure of the conspiracy Grand General Bastier used to seize Demeniss. Reading it confirms that the slaughter further north in Pailune was planned in Demeniss itself, and that Bastier did not act alone. He coordinated with figures from House Byron and House Marshell to execute the Blood Coronation, and the same group then hunted down and punished a series of additional noble houses afterward, in most cases for nothing more than their own gain.21212222Paired with the Memory of Byron Manor recovered after Cliff assassinates Count George Byron during Bloodied Invitation, this fragment forms the documentary evidence that lets Countess Azerian and the surviving Demeniss court name the full circle of conspirators. The Byron Manor memory shows Count Byron giving the strike order to Myurdin; this fragment shows the planning meeting where that order originated.23232424Named Conspirators25252626The following figures appear in or are corroborated by the planning memory and the cross-referenced Demeniss memories. Each one has a different role inside the wider network.27272828ConspiratorAffiliationRole in the PlotGrand General BastierDemeniss military commandArchitect; planned the Pailune slaughter from Demeniss, personally pursued surviving noble bloodlines, and reserved the right to judge Beatrice Azerian himself.Duke CaliburnThrone claimantPublic face of the coup; physically led the Blood Coronation slaughter and seized Demeniss by force.Count George ByronHouse ByronIssued the Pailune raid order to Myurdin; provided Windmere Manor as a planning hub for the Demenissian side of the plot.House Marcel / House MarshellHouse MarshellBastier's primary money pipe; described as his Black Strongbox within the Demeniss court.Ada MarshallHouse MarshellNamed in dialogue as one of the conspirators still at large after Caliburn and Bastier are defeated; survives because only the king has the legal authority to execute a noble.MyurdinBlack BearsField operator; carried out the Pywel raid on Byron's order and was later confirmed by Mygu and Wusa as allied with Bastier's faction.Fortin, the cursed knightHouse Wells defectorFormer high-ranking Wells warrior turned to Bastier's side; bestowed a soul-splitting curse by Hex Marie and used to slow the Wells counterattack.Gregor, the Halberd of CarnageBastier loyalistCaptured Wusa and held her at Fort Ironclad on Bastier's orders; defeated during the witches' rescue arc.2929Why the Memory Matters30303131Without this fragment and its companion memories, the player would not have evidence that the Demeniss court itself produced the violence in Pailune. From the surface, the Pailune raid looks like an opportunistic Black Bear incursion led by Myurdin. The Visione memories collapse that distance and tie the raid back to a planning room in Demeniss attended by a duke, a general, a count, and the Marshell faction's money.32323333After the Demeniss arc resolves, surviving conspirators including Ada Marshall and the Marshell branch remain at large precisely because only the comatose King of Demeniss can legally end a noble house. Countess Azerian concludes that another Demenissian bloodbath is expected once the political situation finally breaks open. This memory is therefore both a record of what already happened and a flag for the unresolved second-act conspiracy still operating inside the kingdom.34343535See Also36363737Memory Fragments | Locations | Items | Materials