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Making things is treated as a genuine alternative to fighting in 9 Yin Sutra: Wuxia rather than as a support activity. The studio states that life in the jianghu is not defined by combat alone, and names crafting disciplines among the callings a player can pursue.
Confirmed Disciplines
Discipline | Detail |
|---|---|
Equipment crafting | Players craft equipment as part of the core loop. |
Weaponsmithing | Forging peerless weapons is named as a full path a player can follow. |
Medicine | Players concoct medicines, and practising medicine to save lives is named as its own calling. |
Building | Players build one-of-a-kind structures. |
Resource gathering | Gathering resources underpins all of the above. |
Medicine
Medicine appears twice in the released material, once as a crafting activity fed by herb gathering in the wild and once as a life path described as practising medicine and saving lives. That repetition suggests it is more developed than a simple consumable recipe list, though nothing has been published about how healing others works.
Building
Building is confirmed only at the level of the phrase used: players build one-of-a-kind structures. No detail has been given about placement, scale, or purpose. It is not known whether this is a housing system, a settlement system, a sect or school base, or freeform construction anywhere in the world.
Not Yet Confirmed
Recipe systems, blueprints, or how crafting knowledge is acquired
Whether crafted gear has quality tiers or randomised properties
Whether building is restricted to certain areas
Whether structures persist, and whether other players can see them
Whether crafting has its own progression separate from martial arts
Any named material, recipe, or crafted item
Exploration and Survival covers the gathering side that feeds these systems.