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DevTalk - Version 3 vs Version 4
May 8, 2026, 09:16 AM
Add wikilinks to table cells (2 new links)
Aug 6, 2026, 04:18 PM
Added Evolution Test Wrap-Up entry to the phase table
11Overview2233DevTalk is the official communication series for Honkai: Nexus Anima. The series is published on HoYoLAB and the official social channels and is used to share post-test feedback summaries, system reworks, location reveals, and beta recruitment plans. It is the project's primary public-facing development blog.4455Phase Summary667-PhaseDateHighlightsPost-NBT DevTalkSeptember 2025Post-mortem on the Nexus Bond Test. Acknowledged feedback on rough visuals, simple early combat, and limited character customization. Committed to better environment models, expanded customization, branching quest structure, Android development, and improved English localization.DevTalk Phase IDecember 2025Production update on Auto-Chess Combat tuning and Anima expansion plans.DevTalk Phase IIFebruary 2026Showcased two new Anima, Fyrklor and Hoggit, and previewed environmental upgrades to Iia with richer lighting and skyscraper-district teasing.DevTalk Phase IIIApril 2026Confirmed three new Iia districts: Kakatini Grand Hotel, Pedestrian Street, and Fleming Tower. Announced the Aspect Exploration Project closed beta and detailed combat improvements aimed at making large-foe encounters more intense.7+PhaseDateHighlightsPost-NBT DevTalkSeptember 2025Post-mortem on the Nexus Bond Test. Acknowledged feedback on rough visuals, simple early combat, and limited character customization. Committed to better environment models, expanded customization, branching quest structure, Android development, and improved English localization.DevTalk Phase IDecember 2025Production update on Auto-Chess Combat tuning and Anima expansion plans.DevTalk Phase IIFebruary 2026Showcased two new Anima, Fyrklor and Hoggit, and previewed environmental upgrades to Iia with richer lighting and skyscraper-district teasing.DevTalk Phase IIIApril 2026Confirmed three new Iia districts: Kakatini Grand Hotel, Pedestrian Street, and Fleming Tower. Announced the Aspect Exploration Project closed beta and detailed combat improvements aimed at making large-foe encounters more intense.Evolution Test Wrap-UpJuly 2026Recap published July 27, 2026, the day the Evolution Test ended. Previewed changes to Anima bonding (story moments plus adjusted Skein success rates and pacing), faster character movement and jumping, a refined opening story, deeper combat with more synergy between characters and Anima and adjustable Anima dispositions, and continued performance work after the first Android build.88Format991010Each DevTalk consists of a long-form HoYoLAB post, a companion video or trailer, and short social posts highlighting individual reveals. Topics covered have included Anima, environment art, Auto-Chess Combat, Kardia System, Mini-Games, localization plans, and beta recruitment.11111212How to Follow131314-HoYoLAB community: official Honkai: Nexus Anima board, where every DevTalk post lands first.Official social accounts: short-form recap of every DevTalk drop, including video clips.Official YouTube and Bilibili channels: trailers and DevTalk video supplements.14+HoYoLAB community: official Honkai: Nexus Anima board, where every DevTalk post lands first.Official social accounts: short-form recap of every DevTalk drop, including video clips.Official video channels: trailers and DevTalk video supplements.15151616Notes17171818DevTalks are the canonical reference for ongoing roadmap claims about HNA. When DevTalk content disagrees with older marketing material, the most recent DevTalk takes precedence. Specific build content from inside the Aspect Exploration Project beta is restricted by NDA and not summarized here until officially released.