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Anima
February 17, 2026 at 02:34 AM
Initial comprehensive article creation
Anima are the creatures at the center of Honkai: Nexus Anima. They're made of Aspect energy — fragments of the Nexus that scattered across the world when the Sundering fractured the Old World's energy network. Each Anima embodies a specific Aspect and has a specific Trait that defines its battlefield role. Players collect, train, and deploy them in Nexus Battles, but they also serve as companions, mounts, and exploration tools outside of combat.
Every Anima has two classification attributes. Their Aspect (one of 16 categories like Light, War, Love, Pride, Memory) functions as a faction or affinity, granting synergy bonuses when multiple Anima of the same Aspect are deployed together. Their Trait (one of 11 categories like Striker, Protector, Cherubim, Gladiator) determines their battlefield behavior — what position they fight in, how they deal damage, and what utility they provide. See the full Aspects and Traits article for the complete breakdown.
HoYoverse splits Anima designs into two categories. "Q-style Cute Types" are round, chubby, and cartoon-like — think Puddlipup (a pudding puppy) or Bunmareen (a jellyfish-bunny that glows but lives on shore). "Cool and Stylish Types" have more detailed, standout designs — like Lepinamel and Damasque. A large number of Anima have food-themed designs: walking avocados, dessert creatures, bubble tea companions, French-fry birds, and hamburger-themed critters.
Anima acquisition depends on their rarity:
3-star and below: Found through open-world "Bond Encounters." Blue and purple-tier Anima can be captured directly while exploring. These cannot be obtained repeatedly for evolution purposes
4-star: Purchasable once with accumulated in-game rewards. Also available through high-difficulty encounters, Gym Challenges, and events
5-star: Available through gacha pulls in Kardia-limited pools. Duplicates can evolve a 5-star Anima up to 6 times
Gold-tier: Obtained by completing specific quests
Anima level up automatically based on the protagonist's level rather than requiring individual grinding for each creature. Attribute training uses readily available materials. Each Anima has three gear slots for equipment found in the open world. A system called "Nexus Threads" functions as temporary consumable boosts acquired through quests, giving pre-battle stat bonuses.
During the first beta test, 66 Anima were available — 32 fully revealed with details, and 34 shown only as silhouettes. The full roster at launch will likely be larger.
Puddlipup: Striker / Satiation. A dog-like pudding creature. Kiana's companion. Has a bounce exploration skill for reaching high places
Scorscythe: Gladiator / War. A dragon with a bladed tail that transforms into a scythe. Perpetually seeks battles
Plumelune: Cherubim / Beauty. A healer/support creature
Damasque: Mascot / Change. Provides team-wide passive bonuses. Classified as "Cool and Stylish"
Bunmareen: A jellyfish-bunny hybrid that glows like a jellyfish but lives on shore
Frigull: A seagull that can carry players for aerial glides during exploration
Nomnom: Has an obstacle destruction skill for breaking environmental barriers
Vulberry: Has NPC interaction abilities — its cake-smearing ability increases NPC favorability
Anima are not just battle units. They serve as life companions and exploration tools. Players can ride mountable Anima that fly or gallop across terrain. Each Anima has a unique exploration skill — Frigull enables aerial glides, Puddlipup bounces to reach heights, Nomnom destroys obstacles, Vulberry charms NPCs. There are also social interactions: playing on seesaws with Anima, racing them, feeding them, and attending social gatherings. See Mini-games for more details on these activities.